let mjl = require('../mjl.js')

//主函数
function main()
{
	if (mjl.mjl_isFlagGet("deng_dong_mission_over", false))
	{
		mjl.mjl_destroy("men");
		mjl.mjl_setPhy("p0", false);
		mjl.mjl_setPhy("p1", false);
	}
	mjl.mjl_setFightConfig("fu_mo_dong");
	mjl.mjl_msgMap('伏魔洞');
}
module.exports = {
  main: main
};